Archive for the 'Character' Category

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25
Mar

Mannequin Model

I’m in the process of rigging this model in Maya. It shouldn’t be that difficult, since I’ve tackled rigging once before. And plus, mannequins have limited movement and made of plastic, so it doesn’t have to be realistic. Also, I will cut her up into pieces.

About

This is Joyce's development blog for KIB212. It chronicles the start to finish of her final project: LEIF ERIKSON.